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The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.

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Bytedance announces Pico 4 for just €429, with accessories and BIG developer incentives!

The Ghost Howls

Interestingly, these controllers are nothing revolutionary, they are not implementing inside-out tracking like the Quest Pro, but they are refining instead the existing design, a bit like Sony did with the controllers of PSVR 2. Pico Worlds in-world creation tools (Image by Pico). Great job Pico on this one. Presentation.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

So what a game engine do, they can provide you with real time simulated worlds and/or stories. But at the end of the day, you can be and interact with the virtual world. And I think that's all XR is about, is empowering and connecting the virtual and the real. You put new tools in place.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

So what a game engine do, they can provide you with real time simulated worlds and/or stories. But at the end of the day, you can be and interact with the virtual world. And I think that's all XR is about, is empowering and connecting the virtual and the real. You put new tools in place.

Gaming 78
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The XR Week Peek (2022.01.17): Big tech companies’ battle for talents, PSVR 2 still not confirmed for 2022, and more!

The Ghost Howls

Image by Sony). While we were all considering a 2022 release as a given, when asked directly about the matter, Sony declined to answer. A report by Bloomberg reveals that while PS4 should have been discontinued in 2021 , Sony has just ordered the manufacturing of a million new units so that to guarantee a smoother transition to PS5.

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The XR Week Peek (2023.07.24): Apple opens applications for Vision Pro devkits, Meta may stop the production of Quest Pro, and more!

The Ghost Howls

(Answer: probably just the possibility of the same community visiting different worlds together may be enough) Is monetization beneficial to virtual worlds? Answer: if people go to a platform just to make money, that platform is not going to succeed) Are today’s virtual worlds so different from Second Life?

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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

So what a game engine do, they can provide you with real time simulated worlds and/or stories. But at the end of the day, you can be and interact with the virtual world. And I think that's all XR is about, is empowering and connecting the virtual and the real. You put new tools in place.

Unreal 60