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The XR Week Peek (2022.10.03): Quest 3 leaks, Lenovo ThinkReality VRX launch, and more!

The Ghost Howls

This would be a total pivot for Meta, which would so migrate away from the social importance of having eye and face tracking to compete directly with Apple in offering a consumer device totally dedicated to mixed reality. The device is available on Amazon for $379. This would show the fear that Meta has for its upcoming competitor.

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Meta Quest 3 Release Date, Pricing, and Where to Buy

XR Today - VR Headsets tag

The Quest 3 was announced somewhat hastily by the team, potentially to help Meta get ahead of the hype surrounding Apple’s upcoming headset, the Vision Pro. Meta’s leaders did share that they would be providing more information about the headset at the Connect conference this year, and they delivered on that promise.

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As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

A series of announcements from Amazon, Crytek, Epic Games and Unity Technologies showcase an evolution among their respective game engines into VR world creation toolsets. For example, Lumberyard from Amazon is released for creating games and VR experiences, while both Unity and Epic reveal in-VR tools to speed up the development process.

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Reimagining Cinema with Radiant Images’ Michael Mansouri

XR for Business Podcast

2010, we had wearable technologies like the Fitbits, the Apple Watch, so forth and so on. When you walk into a Best Buy’s or you walk into any retailer, they’re selling you the Amazon Echo and they’re selling you the Google Home, where you ask a question, it plays a video. And in the 90s we had the laptops.

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Reimagining Cinema with Radiant Images' Michael Mansouri

XR for Business Podcast

2010, we had wearable technologies like the Fitbits, the Apple Watch, so forth and so on. When you walk into a Best Buy's or you walk into any retailer, they're selling you the Amazon Echo and they're selling you the Google Home, where you ask a question, it plays a video. And in the 90s we had the laptops.

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Reimagining Cinema with Radiant Images’ Michael Mansouri

XR for Business Podcast

2010, we had wearable technologies like the Fitbits, the Apple Watch, so forth and so on. When you walk into a Best Buy’s or you walk into any retailer, they’re selling you the Amazon Echo and they’re selling you the Google Home, where you ask a question, it plays a video. And in the 90s we had the laptops.

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Building the Foundation of XR with 5G, with Nokia’s Sandro Tavares

XR for Business Podcast

So I would say that one of the most important ones — if not the most important one — is actually related to latency. When we move to a 5G network, there are some fundamental changes on the overall architecture of the mobile network, that allow us to reduce significantly the latency of the connections as well. So I know it.

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