Tribeca 2017: Lytro Wants To Capture The World With Volumetric Cameras In Latest Within Video, Hallelujah
UploadVR Between Realities podcast
APRIL 21, 2017
It is our live-action world recorded as data and then all that data processed into a volume. You can either get immersive stuff by building on top of Unity or Unreal, but you’re stuck in a videogame world. Then a batch of servers work together to crunch the data into an actual image.
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