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Editorial: This VR cycle may take more time than expected

The Ghost Howls

As I said a few months ago , we are in the middle of a paradigm change: the cycle that started with the Quest is arriving at an end, and a new cycle driven by new technologies (mixed reality headsets) and new players (Apple, Google) is starting. PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2.

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How Will Covid-19 Impact AR & VR Headset Shipments?

AR Insider

percent from 2019. Specifically, Sony announced 5 million cumulative units sold in January. Oculus Quest — the fastest growing standalone — sold about 425,000 units in 2019 according to our calculations. This category includes Magic, Leap One and Nreal Light. percent in Q1, followed by 24.1

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The XR Week Peek (2020.02.17): Half-Life Alyx will launch on March, 23rd, MWC has been canceled and much more!

The Ghost Howls

Apple now lets add you add “buy” button to AR Quick Look. A piece of simple news, but a very important one, has hit the AR industry this week: Apple now lets companies add custom buttons (usually the “Buy” one) to AR Quick Look. Magic Leap plans dev days and dev programs. More info (Use Google Translate).

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Meta Reportedly Downgrading Key Specs Of Its In-Development AR Glasses

Upload VR

Apple reportedly postponed its full AR glasses “indefinitely” earlier this year, and Google reportedly killed its internal glasses project this year in favor of making the software for third parties instead. LCoS microdisplays were used in HoloLens 1 and are used today in Magic Leap 2.

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OpenXR Update to Optimise Major XR Headsets

XR Today - Mixed Reality tag

The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. However, Apple is a notable exclusion; it’s not surprising. OPPO also uses OpenXR 1.1

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Mark Zuckerberg and I are confusing the market about VR and AR and the future of all computing: here’s why we need to stop doing that

Robert Scoble

It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. Literally everyone in the industry other than Magic Leap and Apple uses Qualcomm’s spatial computing tech stack).

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VR is dead, the metaverse is dead. Maybe.

The Ghost Howls

In 2019 Quest launched, and with its new form factor and price, opened a new wider market, which grew then even more with the lower price of the Quest 2. Maybe this “big thing” will be the famous Apple headset, which thanks to the Apple brand and some key innovations, will draw new people into our market.