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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Here’s a roundup of news from ‘day one’ of our GDC 2018 coverage. Image courtesy HTC. HTC have finally revealed the price and release date of the anticipated Vive Pro , opening preorders globally at Vive.com and other retailers. Vive Pro headset launches April 5th for $800, original Vive drops to $500. Magic Leap announcements.

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Xiaomi Mi VR to Support Oculus Mobile SDK, 100% Rev Share in 2018 for Localized Apps

Road to VR

In order to support those other headsets, developers will need to build using the Mi VR SDK (which supports Unity and Unreal). The introduction of the headset to China puts the company in direct competition with HTC’s standalone Vive Focus headset which launched in China just last week. Image courtesy Xiaomi, Oculus.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

As with every big event, I’m writing a post to try to summarize the most important news that have come out from the GDC 2018 … so that if you have lost something, you just need to read this post to get in par with the rest of the world. So, are you ready? Let’s start! Vive Pro price and release date.

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Roundup of VR & AR Announcements from WWDC1) Apple announces.

AllThingsVR

People are doubting it’s ability to run the HTC Vive on the computer, but Apple does claim you can edit 360º video content and create 3D VR content. Sadly, this won’t launch until Spring 2018 :( Full tweet here. ARKit will feature support for Unity, Unreal, and SceneKit.

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The XR Week Peek (2023.03.13): AltspaceVR shuts down, and much more!

The Ghost Howls

I loved the news of this launch because the first alpha of Flipside was launched in 2018 for PCVR. With it, you can have your virtual recording studio to record short clips of a virtual character representing you.

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Psychic VR Lab: STYLY, NEWVIEW Awards and VR’s Future Potential

Peter Graham

It’s why Japanese studio Psychic VR Lab created STYLY, an online, browser-based solution for those creators looking to delve into this immersive space without having to go down the Unity/Unreal Engine route. STYLY is a platform designed for artistic expression rather than making videogames. So onto the interviews.

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Refract raises $8.5M SGD funding, announces new game development division 

TechCrunch VR

In 2018, three co-founders of Refract, Chong Geng Ng, Michael Chng and Eugene Koh, worked on a gaming-related project and encountered a problem statement: How would one bridge the gap between gaming and physical activity? This addresses common issues like occlusion and space requirements of systems such as HTC Vive,” Chng told TechCrunch.