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Spatial Beats: Oculus, Snapchat and new XR Funding

AR Insider

This week we cover a handful of new funding rounds, new Snap AR milestones and Oculus Quest sales Inflections, among other items. Arden’s Wake hits the Oculus Store. Finally, Penrose Studios’ award-winning narrative VR experience is available for the Oculus Rift for $7.99. The MetaHuman tool is powered by the Unreal Engine.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

As with every big event, I’m writing a post to try to summarize the most important news that have come out from the GDC 2018 … so that if you have lost something, you just need to read this post to get in par with the rest of the world. Oculus Go showcased. The Oculus Go (Image by Oculus). So, are you ready?

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Magic Leap’s LEAP Con 2018 round-up: all the major announcements in only one place

The Ghost Howls

.” It has taken place in LA in October, 9-10th 2018 and has been attended by various believers, innovators, developers and journalists. — The Digital Acid (@thedigitalacid) October 11, 2018. PixelStrikeInc brace yourself…the memes are coming. pic.twitter.com/MbJZV8aOdf. Magic Leap availability.

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The XR Week Peek (2020.07.13): Sony invests in Epic, Rockstar is working on an AAA VR game, and more!

The Ghost Howls

Ben Lang has written a very interesting editorial on the topic, and for instance, he imagines that this may mean that all Sony-owned game studios will all start using Unreal Engine as their game engine , unifying the production processes among them all. Unreal Engine can now use your iPhone to record facial animations.

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Psychic VR Lab: STYLY, NEWVIEW Awards and VR’s Future Potential

Peter Graham

It’s why Japanese studio Psychic VR Lab created STYLY, an online, browser-based solution for those creators looking to delve into this immersive space without having to go down the Unity/Unreal Engine route. STYLY is a platform designed for artistic expression rather than making videogames.

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Which XR Firms Are Leading the Charge for Interoperability? 

XR Today - Mixed Reality tag

Back in 2018, as part of the IBC Masterclass on VR technology, Rob Koenen shared his vision of the future of virtual reality. For instance: Meta: Meta’s Oculus devices not only work alongside a wide range of different hardware solutions, but they’re also designed to support countless different types of software too seamlessly.

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CreativeXR Opens Applications for Third Accelerator Programme

Peter Graham

Digital Catapult and Arts Council England launched CreativeXR back in 2018 to provide funds, tools and other assistance for those working on virtual reality (VR) and augmented reality (AR) projects. The programme has proven to be a success , returning for the third year with new contributors. .

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