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Google Releases ARCore for Android, The Company’s Answer to Apple ARKit

Road to VR

In an answer to Apple’s recently released ARKit , a developer tool used for making augmented reality apps and games that run on newer iPad and iPhones, Google today released a preview of a new Android-compatible software development kit (SDK) called ARCore. Nougat and above. Nougat and above.

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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 adds supports for Apple’s ARKit 2.0 and Google’s ARCore 1.2, Unreal Engine 4.20 For developers using Unreal Engine to build titles for the Rift, UE 4.20 The post Unreal Engine 4.20 officially launched today with heaps of updates. On the AR front, UE 4.20 as of UE 4.19).

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR Between Realities podcast

Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. Sadly, we don’t know which company is really in the stronger position because their data comparisons are apples and oranges. Ditto with Google and ditto with Microsoft.”.

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Our First Look At Microsoft HoloLens 2

VRScout

“When you change the way you see the world, you change the world you see, and this is what has happened with the HoloLens,” said Satya Nadella as he kicked off the much-anticipated launch, over 3 years after the device was first launched in 2016. Let’s be honest, 2016 seems like a very long time ago now. Spatial Anchors.

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Exclusive: Here’s How Fantastic Contraption VR Devs Generated More Than $1 Million

UploadVR Between Realities podcast

It released with the launch of the HTC Vive in early 2016 and Facebook’s Oculus Touch controllers for Rift late in the year. Other teams in this group include Survios ( which is funded by investors to the tune of $50 million ) and Owlchemy Labs ( acquired by Google ). This summer, it launched on Sony’s PlayStation VR.

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Who Will Own the Metaverse?

AR Insider

The World Map in this world therefore isn’t a 2D street map like we have with Google Maps or Open Street Map, nor is it a 3D map with terrain and building volumes. Both Azure Spatial Anchors and Google Cloud Anchors are leveraging existing strengths in mapping towards the AR Cloud. Insane, yet companies are mapping it already.

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How I got started with virtual reality (and you can, too)

The Ghost Howls

Years later, in 2014, my previous classmate Gianni Rosa Gallina called me because he wanted to create a startup about all the fancy things we were discussing in that period, in particular Google Glasses and my obsession about seeing virtual objects on top of the real world. From it, ARKit has born, I guess. A random tutorial found on Youtube.