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Vive Trackers Experiments – Part 2: Setup, Props, and Full Body Virtual Reality

The Ghost Howls

Disclaimer: HTC provided three of their Vive Tracker 3.0 What is an HTC Vive Tracker? Whilst the first part of this article looked at the history of the HTC Vive Tracker and its three different versions, the second part will focus on some practical experiments with the latest HTC Vive Tracker 3.0. HTC Vive Tracker 3.0

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Most people know Xu due to his dispute with American virtual reality company Magic Leap. Alvin is the China President at #HTC leading all aspects of HTC’s business in the region (Vive/VR, phone, Viveport content platform, partnerships and investments). The company was later acquired by Google in 2010.

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Made in Europe: 5 European XR startups at the service of art that you should know about.

ARVR

Virtual reality is one of the technologies with the greatest potential that spans across different fields such as training, education and medicine, among others. Virtual reality is an excellent tool for cultural institutions, for it offers an innovative and different experience: the total immersion in the exhibition.

Europe 130
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10 Recent VR and AR Investments You Should Know About

VRScout

Although not meant to be an exhaustive list, here are the top 10 recent investments and funding events in the virtual reality and augmented reality space as we approach the close of Q3. In light of the company’s existing relationship with Adult Swim, perhaps we can look forward to Aqua Teen Hunger Force in virtual reality?

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The VRScout Report – The Week in VR Review

VRScout

Unity’s most recent update makes the cross-platform game engine even more equally optimized, so with only one API you can simply build for multiple platforms with hardware-specific tweaks held to a minimum. Already supporting the Oculus Rift, Samsung Gear VR, HTC Vive, and PSVR – Unity will now support Google Daydream.

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Celebrating the 2023 Auggie Awards and XR Prize Challenge

ARPost

The Auggie Awards have been recognizing XR since 2010.” Zappar’s Zapbox , DigiLens’ ARGO , Sony’s PlayStation VR 2 , the Magic Leap 2 , XREAL (previously Nreal) Air , and the Varjo XR 3 Focal Edition were all in the running, but the prize went to the HTC VIVE XR Elite. We’re just so happy. We’re so excited to be recognized here.”

Tools 266
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there? Martin: Thank you.

AR 78