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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And then we have a third group we call Industry 4.0, So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. Maybe I guess the Unity asset store would be the same.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And then we have a third group we call Industry 4.0, So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. Maybe I guess the Unity asset store would be the same.

AR 78
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article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

And then we have a third group we call Industry 4.0, So you don't know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. Maybe I guess the Unity asset store would be the same.

AR 60
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8 key virtual world features moving to VR

Hypergrid Business

There were portals and search engines and blog rolls and discussion groups. Late last month, the industry group rolled out new standards for VR ads. According to GridSurvey , the median daily concurrency has fallen from about 55,000 in 2009 to 40,000 today. Second Life and OpenSim offer a lot of that. GridSurvey data.).

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Off to Digital Market We Go, with InContext Solutions’ Tracey Wiedmeyer

XR for Business Podcast

You can build in Unity, it’s the same thing. We started in 2009 before really headsets were hitting the market. You see Khronos now having that 3D commerce exploratory group, which I hope — and I’m sure — will turn into a full-working group. Tracey: Yeah, exact for us.

Retail 78
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Off to Digital Market We Go, with InContext Solutions’ Tracey Wiedmeyer

XR for Business Podcast

You can build in Unity, it’s the same thing. We started in 2009 before really headsets were hitting the market. You see Khronos now having that 3D commerce exploratory group, which I hope — and I’m sure — will turn into a full-working group. Tracey: Yeah, exact for us.

Retail 78
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Creating Virtual Scenarios to Train Soft Skills in XR, with Friends With Holograms’ Cortney Harding

XR for Business Podcast

We just worked with Unity, building augmented reality projects. Did this big group call, because they really wanted to do VR. I was a magazine editor in 2008, 2009 when Twitter was really starting to take off. We have done some work with the Air Force on voice-activated pilot training. And I can’t say which one yet, TBD.