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A Different Kind of Puzzle: ‘Wrench’ Tasks You With Assembling Cars Right Down to the Nuts & Bolts

Road to VR

The years of experience as a 3D artist in the games industry, creating high quality assets for games like The Order: 1886 (2015) , along with various work for vehicle simulators like iRacing (2008) and Game Stock Car (2012) is clearly apparent in the stunning models featured in Wrench.

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Visit the Ancient Rome in VR with Rome Reborn

The Ghost Howls

in 2008, 2.1 Rome Reborn® was honored to be the featured project at SIGGRAPH 2008 , where it was exhibited in a booth that was 110′ x 30′ at the entrance to the LA Convention Center. . 7,000 building models making up the city simulation would have been enormous. The Oculus Rift shipped in spring 2016.

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‘Project CARS 2’ VR Review – An Ambitious Sequel With Serious Potential

Road to VR

Available On: Steam (Oculus Rift, HTC Vive). Reviewed On: Oculus Rift, HTC Vive. And to the casual observer, the simulation itself might not appear to be much different either. If Only They Could Improve the AI… Much like the first game, Career Mode is more interesting than the majority of racing simulators.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

In Dan Lejerskar’s experience, everyone from universities to governments see the value of XR — they just lack the content to make it a worthwhile, everyday tool. Dan: In my past, I used to work with simulators — big aircraft simulators, etc. So this was before Oculus. And very much VR has been like AI.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

In Dan Lejerskar’s experience, everyone from universities to governments see the value of XR — they just lack the content to make it a worthwhile, everyday tool. Dan: In my past, I used to work with simulators — big aircraft simulators, etc. So this was before Oculus. And very much VR has been like AI.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

In Dan Lejerskar's experience, everyone from universities to governments see the value of XR -- they just lack the content to make it a worthwhile, everyday tool. But obviously these people couldn't afford a $50-million simulator. And then slowly and surely, we picked up the business up to 2007, 2008. So this was before Oculus.

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