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STRIVR Introduces VR Training On and Off the Field

Road to VR

It’s a question that STRIVR Labs CEO Derek Belch has been asking himself since 2007 when the former Stanford Cardinal kicker took a class about virtual reality from Jeremy Bailenson, the head of Stanford’s Virtual Human Interaction Lab (VHIL). STRIVR has used HTC Vive, Samsung Gear, the Oculus CV1 and Oculus DK2 headsets.

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On the Hunt for VR’s Killer App with Samsung’s VP of Immersive Products & VR, Nick DiCarlo

Road to VR

From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. Samsung’s Nick DiCarlo weighs in on how we might come to find it. Today we hear from Nick DiCarlo, VP of Immersive Products & VR at Samsung. SEE ALSO Samsung Gear VR Install Base Has Passed 5 Million Headsets.

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A Brief History of VR

VeeR VR

From the 1970s to the 1990s, the VR industry mainly provided devices for medical, flight simulation, automobile industry design, and military training purposes. After its 2007 release of google Street View, in 2010, google introduced stereoscopic 3D mode for Street View.