article thumbnail

HoloLens 2 Sales Expanding to 15 More Countries, ‘Development Edition’ Launches in the US

Road to VR

Now Microsoft is expanding the regions where it will sell HoloLens 2 to 15 new countries: Italy, Netherlands, Switzerland, Spain, Austria, Sweden, Finland, Norway, Denmark, Belgium, Portugal, Poland, Singapore, Hong Kong, and Taiwan. 3-month Unity Pro license. ” Image courtesy Microsoft. Value (MSRP; in $USD). HoloLens 2 device.

article thumbnail

Tobii Leads Charge in Eye Tracking, Attention Computing

XR Today - Mixed Reality tag

Hand and eye tracking are crucial, integral tools to create the most authentic extended reality (XR) experiences. Tobii has remained at the forefront of these solutions, recognising that eye-tracking tools pilot the world’s top immersive experiences.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Custom Home Mapper lets you map your house and play VR games in it!

The Ghost Howls

I have made things in Unity ever since, now with 4 published titles: Custom Home Mapper (on Sidequest and Itch), as well as Space pilot Alliance , Pocket Racer , and RamCastle on App Lab. Unity is the game engine, Photon handles the networking and Dissonance is amazing for VOIP. Hello Ryan, can you introduce yourself to my readers?

Gaming 496
article thumbnail

Ready Player Me, Hiber Partner for Avatar Integration

XR Today - Mixed Reality tag

Ready Player Me’s highly-bespoke, Unity and Unreal Engine-compatible avatars facilitate rapid creations with a large catalogue of customisation options and features. #create #customise #avatar #metaverse #hiberworld #readyplayerme pic.twitter.com/T661VD6UoV. HiberWorld (@HiberWorld) September 14, 2022. Comments on Partnership.

Sweden 124
article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

In Dan Lejerskar’s experience, everyone from universities to governments see the value of XR — they just lack the content to make it a worthwhile, everyday tool. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them?

AR 78
article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

In Dan Lejerskar’s experience, everyone from universities to governments see the value of XR — they just lack the content to make it a worthwhile, everyday tool. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them?

AR 78
article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

In Dan Lejerskar's experience, everyone from universities to governments see the value of XR -- they just lack the content to make it a worthwhile, everyday tool. So you don't know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? Affordable.

AR 60