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Hands-on Vive Focus Plus Hand Tracking SDK

The Ghost Howls

I’ve made a nice Youtube video with me saying random stuff and exploring the Vive Hand Tracking SDK at first in Unity and then in action using my hands in VR. Vive Hand Tracking Unity SDK. It gives you many buttons through which you can simulate the pose of the hands in your application (e.g. Vive Hand Tracking SDK.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

” Check out the video below to get a better idea how simulated field-of-depth and foveated rendering work. The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine.

Fove 100
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The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

Otherwise, now the situation is more or less like before, with the exception of some places where there are still some Oculus devices in stock (for instance in Japan and Taiwan). NVIDIA is using its program Folding@Home to help research centers in doing their research and simulations on the new coronavirus.

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10 Recent VR and AR Investments You Should Know About

VRScout

Owlchemy Labs , creator of popular VR titles like Job Simulator, and the Rick and Morty Simulator for Adult Swim, raised $5M. Another VR startup out of Austin (keep your eyes on this area, by the way – lots of creative tech people focusing on VR/AR there) has announced funding. Bitmovin announced a $10.3M and Greater China.