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Emerging Trends in the VR Gaming Industry?—?2023

ARVR

From ancient times to the first 3D video game, it shows that the gaming industry has seen its fair share of technological progress. A leading Unity 3d game development services provider explained that gaming is the biggest driver of VR and it will certainly continue in the near future. By 2025, it will grow at a CAGR of $571 billion.

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The XR Week Peek (2024.02.06): Apple ships the Vision Pro, Meta had record revenues, and more!

The Ghost Howls

If you prefer videos, WSJ’s Johanna Stern made a good one that is short, while if you want something more in-depth you should go for Marques Brownlee’s one. A special mention is deserved by Juno, which seems like a great app for watching YouTube videos. So now people can build content for the Vision Pro using the popular game engine.

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Oculus and Kaleidoscope Announce DevLab VR Art Incubator

VRScout

Originally started in 2015 as a traveling VR film festival spanning 10 cities in North America, Kaleidoscope has really come into its own this year. Now the team that has been showcasing independent VR projects and hosting events around the world is kicking off a new program to support creators in collaboration with Oculus.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

He’s the marketing director of Insta360 and leads North American marketing strategy, partnerships and communication efforts. Michael specializes in helping overseas brands build their presence in North America. I can take a video, it stitches on my phone. You see Facebook with Oculus. One, ease of use.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

He’s the marketing director of Insta360 and leads North American marketing strategy, partnerships and communication efforts. Michael specializes in helping overseas brands build their presence in North America. I can take a video, it stitches on my phone. You see Facebook with Oculus. One, ease of use.

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Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

He's the marketing director of Insta360 and leads North American marketing strategy, partnerships and communication efforts. Michael specializes in helping overseas brands build their presence in North America. I can take a video, it stitches on my phone. You see Facebook with Oculus. One, ease of use. Alan: Yeah.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

So anybody who had a reasonable platform for video conferencing and events and things like this skyrocketed. But if you happened to have a video chat thing and-- we saw this with SPACES. We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China. Alex: Mm-hm.