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A Florida university is making Quidditch a (virtual) realityI.

AllThingsVR

A Florida university is making Quidditch a (virtual) reality I hold in my hands what looks and feels like a wand from a Harry Potter film. It was 3D-printed right here, in the high-tech workshop where I’m standing. Already, this blended approach is being embraced by industry players like Microsoft. “We Read more here.

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The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. Unity High Definition Rendering Pipeline is now compatible with Virtual Reality projects.

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The XR Metaverse Market Map for 2023

XR Today - Mixed Reality tag

The omniverse solution is available as a platform-as-a-service offering, running on Microsoft Azure. Cavrnus Otherwise known as Cavrnus VR, Cavrnus is a Metaverse builder platform , designed to help every creator share their vision of a metaverse on the internet.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

There was something called people avatars and virtual worlds, that was very popular around 2007. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

There was something called people avatars and virtual worlds, that was very popular around 2007. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

There was something called people avatars and virtual worlds, that was very popular around 2007. So you don't know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? Dan: Let's dissect the problem with content creation and virtual reality.

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