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The Ghost Howls’s VR Week Peek (2019.08.25): Lots of new VR content previewed, Sony acquires Insomniac, Matrix 4 in the works and much more!

The Ghost Howls

At Disney D23, people got the first preview of Vader Immortal 2, the sequel of the very successful game for Oculus Quest. Image by Oculus). In an interesting post on its blog, Facebook has detailed its Insight technology , the solution that performs the inside-out-tracking on the Oculus Quest. Other relevant news.

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The XR Week Peek (2022.02.28): PSVR 2 revealed, Meta working on AI and 5G, and more!

The Ghost Howls

Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. Learn more. Learn more. Learn more. Learn more. Learn more. Register here to attend it: Learn more.

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Sony’s Richard Marks Expects Natural Voice Input to Play Major Role in VR’s Future

Road to VR

Project Morpheus prototype | Photo courtesy Sony. Marks thinks that a voice-enabled VR environment, perhaps in the form of a procedurally-generated sandbox, where practically any element could be changed at the user’s command, “doesn’t seem very far away.” That’s why I see it as the holodeck.

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Meta Connect 2022 Mega Roundup: ALL you need to know in one single article!

The Ghost Howls

Adobe to bring its apps on Quest Pro (Upload VR) All work-related updates of Meta Connect (Oculus blog). Accenture in its keynote also said an interesting thing: it has already onboarded 150,000 employees with virtual reality , and it has noticed that its employees retain +33% of the information when they are in virtual reality.

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What is the right age to let kids play in VR? The debate continues…

The Ghost Howls

If you are into VR since some years, you surely remember that at the good old times of Oculus DK2, the limit was actually 7 in the beginning, but then was raised to 13 to play safer. We recently released the VRQ app on Viveport, Oculus and Gear, and are gathering data on nausea sensitivity across age group and between sexes.

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How Hollywood Has Predicted VR in Movies

VRScout

Since the Oculus Kickstarter in 2012, VR has seen a revival on the big screen as it becomes a more affordable and accessible consumer device. Once in the game, the main villain and namesake, Arcade acts as an overlord, challenging players, learning and adapting as gameplay progresses. The Matrix Trilogy (1999-2003).

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VR for HR: Learning How to Tell Stories in XR, with BODYSWAPS’ Christophe Mallet

XR for Business Podcast

“You cannot learn empathy on powerpoint!” He’s worked with a variety of global clients, including Adidas, Samsung, Ernst and Young, Save the Children, Sony, IKEA, KPMG, Nokia, and the list goes on. To learn more about Somewhere Else Solutions, you can visit them at somewhereelse.co.

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