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Emerging Trends in the VR Gaming Industry?—?2023

ARVR

A leading Unity 3d game development services provider explained that gaming is the biggest driver of VR and it will certainly continue in the near future. In order to offer customers services with high latency and low bandwidth, a number of virtual reality gaming businesses are concentrating on 5G VR cloud gaming.

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XR Market Growth to Top $345.9bn by 2030, Report Shows

XR Today - Augmented Reality tag

North America would also lead global markets for the same period. Other Contributing Factors 5G allows developers access to low-latency, low-bandwidth, and seamless connectivity to create and execute such programmes. Growth Factors for 2023 The XR space has seen a meteoric rise in adoption rates across industry verticals.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

The M2 delivers unparalleled standalone processing performance, while the new R1 chip is specialized to process input from the cameras, sensors, and microphones to enable what looked like high fidelity, low latency passthrough for a real-time sense of presence. Their partnership with Unity will get them there quickly.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China. Twelve months ago I put a prediction on LinkedIn saying that I thought -- based on some of the things that we're seeing coming out of Unity -- that Unity was going to go public within the next 12 months.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China. Twelve months ago I put a prediction on LinkedIn saying that I thought -- based on some of the things that we're seeing coming out of Unity -- that Unity was going to go public within the next 12 months.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China. Twelve months ago I put a prediction on LinkedIn saying that I thought -- based on some of the things that we're seeing coming out of Unity -- that Unity was going to go public within the next 12 months.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

He’s the marketing director of Insta360 and leads North American marketing strategy, partnerships and communication efforts. Michael specializes in helping overseas brands build their presence in North America. So you’re not seeing any lag, you’re not seeing any latency.