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As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

We captured the transition from a couple companies shipping development tools to hobbyists into a fast-moving industry driven by some of the world’s largest tech companies, each of which is selling increasingly sophisticated systems directly to consumers. In December, these plans become known. January 2016.

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The XR Week Peek (2022.01.11): CES had some interesting XR announcements, new rumors on Apple and Meta, and more!

The Ghost Howls

And subscribe to my newsletter to not miss my upcoming CES roundup, which will contain all the news I’ve read about XR from Las Vegas! The Unity Cube ?? (PS Respect for the devs of Cooking Simulator, it is actually a good game. So for today’s article, let me focus mainly on the non-CES-related news about AR and VR. pistols).

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? They used to actually just build virtual experiences and it would use gaming engines like Unity and Unreal. But go back four years.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? They used to actually just build virtual experiences and it would use gaming engines like Unity and Unreal. But go back four years.

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Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? They used to actually just build virtual experiences and it would use gaming engines like Unity and Unreal. But go back four years.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

This got some press, because HTC VIVE released a press release with Bell, saying that their latest helicopter was created 10 times faster using VR, and you guys were the company doing that. They're hiring a Unity developer or a 3D modeller. I mean, I was making notes, here. Time is the ultimate measurement of ROI.".

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

This got some press, because HTC VIVE released a press release with Bell, saying that their latest helicopter was created 10 times faster using VR, and you guys were the company doing that. They're hiring a Unity developer or a 3D modeller. I mean, I was making notes, here. Time is the ultimate measurement of ROI.".