Remove Head Mounted Display Remove HTC Remove Microsoft Remove Trends
article thumbnail

What Made VR Gaming Highly Popular

ARPost

As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. Some VR Gaming Market Trends Which Determine Its Consistent Growth. Sony, Nintendo, and Microsoft are expected to reduce the prices for their game products in the coming years.

Gaming 392
article thumbnail

What is XR (VR/MR/AR)?

Digitalnauts

Users put on a VR headset or head-mounted display to get a 360-degree view of a space their brain believes to be real, thanks through a psychological mechanism called presence. Among such are HTC Vive and Oculus Rift headsets. . The most famous example being Microsoft Hololens. . VR (VIRTUAL REALITY).

AR 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

The HTC Vive is arguably the best out there, but having to buy a souped-up laptop just to run it, paying full price for brief games that feel more like demos, and trailing a huge cable off your head and fumbling to mount trackers on your ceiling…it’s not ideal. The visual input is the most important piece of the VR setup.

Haptic 100
article thumbnail

Printing a Model of Light with XR, featuring Bentley’s Greg Demchak

XR for Business Podcast

He’s been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. And then a lot of that feedback went back to Microsoft, to help inform where the next generation headset was going. Where are we on the timeline?

article thumbnail

Printing a Model of Light with XR, featuring Bentley’s Greg Demchak

XR for Business Podcast

He’s been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. And then a lot of that feedback went back to Microsoft, to help inform where the next generation headset was going. Where are we on the timeline?

article thumbnail

Printing a Model of Light with XR, featuring Bentley's Greg Demchak

XR for Business Podcast

He's been pushing the envelope of this technology and software for the Microsoft Hololens, and recently built an app for the global launch event of the next generation Hololens 2. And then a lot of that feedback went back to Microsoft, to help inform where the next generation headset was going. Where are we on the timeline?