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Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

VRScout

Quest hand tracking is perfect for slower experiences with light interaction. During Oculus Connect 6 in San Jose, CA, Mark Zuckerberg unveiled that the Oculus Quest would allow for hand and finger tracking without the need of any hand controllers, and of course, I couldn’t wait to try it.

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The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

The Ghost Howls

an ARM chips can be installed on IoT sensors that communicate to a server where an NVIDIA card is used to perform machine learning on the data). You can finally buy the Leap Motion v2 accessory. The time for us XR developers to buy a Leap Motion 2 has finally come. Learn more. Learn more.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space. We did a project just using Google's hand tracking library. And hand tracking needs to be there. And we're also tackling a couple other industries, automotive. It would sit weird.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space. We did a project just using Google's hand tracking library. And hand tracking needs to be there. And we're also tackling a couple other industries, automotive. It would sit weird.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space. We did a project just using Google's hand tracking library. And hand tracking needs to be there. And we're also tackling a couple other industries, automotive. It would sit weird.

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OSVR - a Look Ahead

VRGuy

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. If developers use an API from one peripheral vendor, they need to learn a new API for each new device. Some accept a high-end gaming PC, while others prefer inexpensive Android machines. Magic Leap is not commercial yet.

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