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The XR Week Peek (2023.06.26): Quest 3 page appears on Best Buy, Vision Pro SDK released, and more!

The Ghost Howls

But there’s even more: Unity has already published a page about how it is possible to build for the Quest 3 using not only the XR Interaction Toolkit, but also AR Foundation. Unity page also confirms that the headset will provide plane detection, so you will be able for instance to detect the walls and the desks in your room.

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7 pieces of advice if you have to remotely work as a VR developer from China

The Ghost Howls

Anyway, in these two weeks, even with some difficulties, I’ve managed to work quite at the same pace that I had in Italy , and we are going full speed ahead in improving the platform (some news about it is coming very soon…). While still in Italy, I verified that Microsoft Teams, Unity, and Github were accessible from China.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Coronavirus is back in Italy and from yesterday we’re having new restrictions like a night curfew, some kind of shops closed, etc… I hope that you and the people you love are safe. Facebook and Microsoft publish two interesting research projects for VR. Simple WebXR” aims at bringing WebXR to Unity.

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Image by Microsoft). When a journalist of IGN Italy was trying to install the new Xbox Wireless Headset on the platform, he was greeted with an Italian message saying “The VR goggle must be updated”. One is Adventure Lab, which lets a group of people have fun in VR (and non) from home, living a funny adventure together.

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My predictions for virtual reality in 2021

The Ghost Howls

From time to time, I like to look at the adoption graph of XR shown by John Riccitiello (the CEO of Unity) in 2017 , where you can see that the real acceleration of immersive technologies should start around 2022-2023. Image by Khronos Group). Yes, it’s a lot of time, but these are realistic projections. WebVR will struggle.

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The XR Week Peek (2022.06.27): Meta shows its R&D prototypes, Apple shows nothing as usual, and much more!

The Ghost Howls

It’s hot and the drought is creating some issues here in northern Italy. This is a free association headed by Khronos Group, the consortium behind the OpenXR standard, which aims at creating standards for the future metaverse. The Khronos Group already succeeded with OpenXR, so it has a good track in helping in creating standards.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And then we have a third group we call Industry 4.0, We’ve just done one in Bologna in Italy. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity.

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