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The Tantalizing Promise Of Augmented Reality Games

UploadVR Between Realities podcast

I ended up at Valve Software running their hardware department, putting the team together that created the HTC Vive. The software has also advanced a lot as well. As hardware and software mature, awareness is driven by wonderful things like Pokemon Go. But then the software is also accelerating.

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The XR Week Peek (2020.04.13): iPhone 12 adds depth camera, StarVR One is back to the market and much more!

The Ghost Howls

On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Let’s see if Facebook will be a worthier opponent than Google. Image by Acer).

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Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

Alan: Yeah I think… well, pretty much everybody… So I would say, Google is leading the way with this, with Google Lens being able to take your phone out, open the camera, point it at a pair of shoes, and it will tell you exactly where to buy those shoes instantly from your phone. Alan: So, I think Google’s leading.

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Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

Alan: Yeah I think… well, pretty much everybody… So I would say, Google is leading the way with this, with Google Lens being able to take your phone out, open the camera, point it at a pair of shoes, and it will tell you exactly where to buy those shoes instantly from your phone. Alan: So, I think Google’s leading.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

And we also look at consumer software numbers as a whole. But we don’t do a one-size-fits-all sort of enterprise software number. I think you’re going to have these PC-based headsets that designers are going to be able to use, and the people creating [software]. They can be in a shared space, collaborating.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

And we also look at consumer software numbers as a whole. But we don’t do a one-size-fits-all sort of enterprise software number. I think you’re going to have these PC-based headsets that designers are going to be able to use, and the people creating [software]. They can be in a shared space, collaborating.

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The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

And we also look at consumer software numbers as a whole. But we don't do a one-size-fits-all sort of enterprise software number. I think you're going to have these PC-based headsets that designers are going to be able to use, and the people creating [software]. Alan: So, what are the headsets that are poised to take over?