Remove Gesture Control Remove Hand tracking Remove Oculus Remove Technology
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An Overview of the VRARA’s VR/AR Global Summit on XR Technology

ARPost

This second virtual VR/AR Global Summit attracted thousands of XR technology enthusiasts as well, according to the VR/AR Association. The three-day event featured over 150 talks and sessions given by hundreds of XR technology experts and professionals. XR Technology in the Time of Coronavirus. A Watch Call From Lenovo.

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Meta Quest Pro vs Meta Quest 2: Which is Best?

XR Today - Virtual Reality

Since purchasing Oculus, Meta has made significant strides in the extended reality (XR) world. The Meta Quest 2 and Meta Quest Pro are just two examples of the latest immersive technologies offered by Meta. The Meta Quest 2 and Meta Quest Pro are just two examples of the latest immersive technologies offered by Meta.

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Dedicated AR and VR Accessories Manufacturers

ARPost

The most recent MANUS product is the SteamVR tracker for precise gesture controls and motion capture. “As These include charging stations and interchangeable battery packs for long or frequent use, and adaptors for hardware from companies like VIVE , Oculus , and Antilatency. SenseGlove. But that can change.

AR 451
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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space.

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Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

Everybody talks about the dizzying ROIs that are out there to get, and all the wonderful things and advantages that this technology brings. The ROI was there their technology could save millions of dollars, yet it wasn’t getting traction. Frustrated with the lack of companies deploying augmented reality at scale.