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Will Apple Vision Pro and Spatial Computing Shape Global Enterprise?

XR Today - Mixed Reality tag

However, XR is becoming more prominent as a serious workplace tool, with use cases like training, simulation, and 3D collaboration taking center stage thanks to leading solution providers creating content for the increasing range of XR devices. Frank Furnari, the CEO and Founder of ARuVR spoke to XR Today about the impact of Vision Pro.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

” Check out the video below to get a better idea how simulated field-of-depth and foveated rendering work. The company, now headquartered in San Francisco, will be showcasing the final version of the headset during the Virtual Reality Developers Conference (VRDC) this week in San Francisco.

Fove 100
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Taking XR from Pilot to Finished Product, with Foundry 45’s Dave Beck

XR for Business Podcast

Today, we're speaking with Dave Beck, founder and managing partner at Foundry 45, an immersive technology company that develops enterprise level virtual reality training experiences. So, OK, we put VR to work by creating virtual reality training experiences for enterprise partners. Alan: Hey, everyone, Alan Smithson here.

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Taking XR from Pilot to Finished Product, with Foundry 45’s Dave Beck

XR for Business Podcast

Today, we're speaking with Dave Beck, founder and managing partner at Foundry 45, an immersive technology company that develops enterprise level virtual reality training experiences. So, OK, we put VR to work by creating virtual reality training experiences for enterprise partners. Alan: Hey, everyone, Alan Smithson here.

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Convergence, Enterprise AR, and Mapping the Inside World with Charlie Fink

XR for Business Podcast

Charlie: VR has a lot of fantastic applications in training and simulation. Of course it also has telepresence, so you could be virtually present in a place like Egypt – not in real time, but in space and simulation. But in my opinion, I don’t think the killer app of virtual reality is games.

AR 78
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Convergence, Enterprise AR, and Mapping the Inside World with Charlie Fink

XR for Business Podcast

Charlie: VR has a lot of fantastic applications in training and simulation. Of course it also has telepresence, so you could be virtually present in a place like Egypt – not in real time, but in space and simulation. But in my opinion, I don’t think the killer app of virtual reality is games.

AR 78
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Taking XR from Pilot to Finished Product, with Foundry 45’s Dave Beck

XR for Business Podcast

Today, we're speaking with Dave Beck, founder and managing partner at Foundry 45, an immersive technology company that develops enterprise level virtual reality training experiences. So, OK, we put VR to work by creating virtual reality training experiences for enterprise partners. Alan: Hey, everyone, Alan Smithson here.