How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

I bought my Vive to experiment with 7Invensun eye tracking and I was really enthusiast about trying eye-tracked UX. In my case, the controllers weren’t detected in any app, not even in Unity when developing for VR. Razer Synapse.

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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Created by Sensics and Razer, OSVR includes two independent components: 1) the OSVR software platform and 2) the open-source Hacker Development Kit VR headset. Are data points extrapolated into the future to create ‘predictive’ tracking? Unity/Android also works on top of OSVR/Android.

OSVR - a Look Ahead

VRGuy

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. We see goggles, motion trackers, haptics, eye trackers, motion chairs and body suits. The dream VR system might be a goggle from one vendor, input devices from another and tracking from a third. VR arcades, for instance, might use custom hardware or professional tracking systems. For example, head tracking can come from optical trackers or inertial ones.