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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking.

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I've been working on starting this dojo, or this VR maker space; because the tools for building -- there's VRTK for Unity. And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. Unity is always my top one.

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OSVR - a Look Ahead

VRGuy

For example, head tracking can come from optical trackers or inertial ones. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. The same is also true for input and output peripherals such as eye trackers and haptic devices. Eye tracking software converts eye images into gaze direction.

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