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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking. Spatialized audio.

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Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

SEE ALSO Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More. Magic Leap Specs and ‘Lumin’ SDK details that are known thus far: Head tracking. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking. Room scanning and meshing.

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All you need to know on HoloLens 2

The Ghost Howls

The new HoloLens uses its integrated eye tracking to perform user authentication via iris recognition. The new HoloLens features: Eye tracking Full hands tracking (a la Leap Motion) Voice commands understanding. Unreal SDK. Eye tracking. Real-time tracking. Full specs.

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Firewall Ultra Review: Tense Tactical Shooter Mired By Bugs & Baffling Design Choices

Upload VR

One benefit to remaking the old maps is how clearly it shows the visual leap that Firewall Ultra has made in switching to Unreal Engine 5, with more detailed environments and realistic lighting. Firewall Ultra - Comfort & Control Options All of Firewall Ultra’s menus, including weapon wheels, are navigated using eye tracking.

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. I've got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program -- so, you program in Unity or Unreal. I jumped back.

Tips 60