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All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

It uses a new method of deep learning to reconstruct the pose of the hands of the user. Then there are the problems that are inherent to all hands-tracking solutions like Leap Motion : no haptic feedback, virtual hands that trespass objects they are interacting with, and such. Vader Immortal episode 2. That’s overly cool.

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. For example, head tracking can come from optical trackers or inertial ones. Many game engines—such as Unity, Unreal, and SteamVR—immediately support it. Some accept a high-end gaming PC, while others prefer inexpensive Android machines.

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OSVR - a Look Ahead

VRGuy

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. For example, head tracking can come from optical trackers or inertial ones. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. Some accept a high-end gaming PC, while others prefer inexpensive Android machines.

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