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CityXR: A Vision For Augmented Cities In The Shadow Of Hyper-Reality

Upload VR

Back in 2016, designer and filmmaker Keiichi Matsuda released Hyper-Reality, a concept film that imagined an augmented reality future where physical and virtual realities have merged, resulting in a "city saturated in media."

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An In-depth Look at Microsoft’s HoloLens & Mixed Reality Ecosystem

Road to VR

The HoloLens is the most impressive augmented reality headset on the market today, and their developer kit is already being deployed into industries ranging from architecture, engineering, design, sales, medicine, and education. LISTEN TO THE VOICES OF VR PODCAST.

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Who Will Own the Metaverse?

AR Insider

In his 1984 classic Neuromancer, characters entered a virtual reality world called “the matrix” (inspiration for the 1999 film of the same name by the Wachowskis). AR is being applied in training and education, healthcare, heads-up wayfinding and navigation, tourism, retail, field service, real estate sales, design and architecture.

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Welcome to CadaVR: A Living Cadaver Laboratory on the Web

Leapmotion

That’s why we created CadaVR , a “living” virtual reality cadaver lab that emulates a real cadaver lab, minus the crowd (4-8 students per cadaver), unforgiving smell, and expensive cost. In this post, we’ll take a look at some of the capabilities that we’re building, and our long-term vision for VR education. Interaction Design.

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The Ghost Howls’s VR Week Peek (2019.09.22): Oculus working on AR glasses with Luxottica, Apple glasses FOV discovered and much more!

The Ghost Howls

CEOs means a lot for a company: think about how Microsoft has changed going from Ballmer to Nadella. It has bought the hand-tracking company Leap Motion various months ago for $30M since the two hardware are a perfect fit the one for the other. It will be important to see what changes this new CEO will take with him.

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Universities Drive VR/AR Research with Leap Motion

Leapmotion

Virtual reality was born in universities and survived through multiple waves of innovation, failure, and rebirth. 71% of universities own augmented reality headsets. 43% of those are the Microsoft Hololens. 59% of universities have Leap Motion Controllers. 59% of universities have Leap Motion Controllers.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. Most people know Xu due to his dispute with American virtual reality company Magic Leap. However, in June 2020, a U.S. 7- Alvin Graylin. 14- Kai Liang.