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Leap Motion Raises $50 Million For Its Finger Tracking Technology

UploadVR Between Realities podcast

VR and AR headsets are heading to market from Microsoft, Google, Facebook and others that have a wide range of capabilities. Leap Motion is one possible solution, with its hand and finger tracking technology offering one route for VR and AR headsets to let people make selections and interact with virtual worlds.

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My predictions for augmented reality in 2019

The Ghost Howls

On the contrary, Microsoft has worked a lot on the platform, to make it more appealing to enterprise customers. It has released experiences like Microsoft Remote Assist, that let different teams in a company work together to solve maintenance problems. Leap Motion. You may ask why I’m adding Leap Motion here.

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Universities Drive VR/AR Research with Leap Motion

Leapmotion

43% of those are the Microsoft Hololens. 59% of universities have Leap Motion Controllers. Gaming and education dominate. The post Universities Drive VR/AR Research with Leap Motion appeared first on Leap Motion Blog. 71% of universities own augmented reality headsets. Image credit: VR FIrst.

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Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

VRScout

As for actions such as pulling up menus or teleporting around virtual environments, it’s possible that hand gestures such as the ones used with the Microsoft HoloLens or Leap Motion could resolve this. Like anything else, it’s a feature you will need to get used too. Not for every experience, but definitely for some.

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An In-depth Look at Microsoft’s HoloLens & Mixed Reality Ecosystem

Road to VR

The HoloLens is the most impressive augmented reality headset on the market today, and their developer kit is already being deployed into industries ranging from architecture, engineering, design, sales, medicine, and education. LISTEN TO THE VOICES OF VR PODCAST.

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Who Will Own the Metaverse?

AR Insider

AR is being applied in training and education, healthcare, heads-up wayfinding and navigation, tourism, retail, field service, real estate sales, design and architecture. Some recent acquisitions include AltspaceVR (Microsoft), and Escher (Niantic). Its wizarding successor grossed $12M in its first month.

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CityXR: A Vision For Augmented Cities In The Shadow Of Hyper-Reality

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Matsuda himself subsequently began working in AR following the film's release, leading design teams at both Leap Motion (now Ultraleap) and Microsoft. I also applied various effects and animations to the models, then saved the scene to be viewed in Shibuya two days later.