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The XR Week Peek (2023.12.04): Varjo announces XR-4 headset, Quest 2 sells much more than Quest 3, and more!

The Ghost Howls

More info (Quest 3 going ok in Steam Hardware Survey) More info (Quest 2 selling much better than Quest 3 on Amazon) HTC announced the Vive Ultimate Tracker Finally, HTC has officially announced the Vive Ultimate Tracker, its standalone inside-out tracker unit.

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The XR Week Peek (2023.10.02): Meta Quest 3 launched, Vive Ultimate Tracker leaked, and more!

The Ghost Howls

More info (Quest 3 Accessories) More info (Quest 3 colored headstrap) More info (Razer Hammerhead earbuds) Some content was announced for Quest 3, but not AAA games One of the disappointing bits of the Meta Connect was the part about the new upcoming content for Quest 3. I would have loved this to come as a standard option for the device.

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Linksys Kills Lag by Launching Killer Wireless Router for Gaming, VR

VRWorld

The technology determines which connected devices are using Killer Networking hardware found in gaming and performance PCs and motherboards from companies like Dell Technologies (both Alienware and XPS models), Gigabyte, MSI, or Razer, as well as Acer, Lenovo, and more. Network priorities are fully customizable.

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Zero Latency has a team of 10 people plus some external contractors working on new titles as well as downloadable content for existing experiences. After playing a lot of Oculus Touch and HTC Vive games, it is a bit jarring to not see your hands inside of VR. Vandonkelaar said it takes between seven and nine months to create a game.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

So HTC has given us some Vive Focus and we love them, because being untethered is a huge important part of having audience come in and not feeling like it’s a hassle, but really having this like ritualistic atmospheric experience without breaking that sense of immersion. We’re speaking with Razer as well.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

So HTC has given us some Vive Focus and we love them, because being untethered is a huge important part of having audience come in and not feeling like it’s a hassle, but really having this like ritualistic atmospheric experience without breaking that sense of immersion. We’re speaking with Razer as well.

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Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

So HTC has given us some Vive Focus and we love them, because being untethered is a huge important part of having audience come in and not feeling like it's a hassle, but really having this like ritualistic atmospheric experience without breaking that sense of immersion. We're speaking with Razer as well. Alan: Wow, that's so cool.

Haptic 60