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Just how much squelching is in 'Stranger Things 4'?

Mashable VR

I ripped the code for the subtitles for each episode of this season, then converted it to plain text, which I then copy-pasted into Google docs. Here's the data: Total number of squelches: 11, which is an average of 1.57 Let's really dig into to the data. That's Michael Jordan numbers. My conclusion? wets per episode.

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The Masters app is surprisingly…amazing?

Mashable VR

You can download the Masters app in the Apple App Store for iPhones or Google Play store for Android phones. So, for example, if I was to make my own group of golf cuties, I would choose Colin Morikawa, Jordan Spieth, and Viktor Hovland. A leaderboard with up-to-the-minute scoring? The app gets fun new toys every year, too.

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Using XR to Enhance the Hardhat, with Trimble’s Jordan Lawver

XR for Business Podcast

It might seem like a small, even simple fix, to attach an AR device to a hardhat, but according to Trimble’s Mixed Reality expert, Jordan Lawver, such a simple fix exponentially expands the capabilities of folks working in heavy industry. Today’s show, we interview Jordan Lawver, head of mixed reality at Trimble.

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Using XR to Enhance the Hardhat, with Trimble’s Jordan Lawver

XR for Business Podcast

It might seem like a small, even simple fix, to attach an AR device to a hardhat, but according to Trimble’s Mixed Reality expert, Jordan Lawver, such a simple fix exponentially expands the capabilities of folks working in heavy industry. Today’s show, we interview Jordan Lawver, head of mixed reality at Trimble.

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Using XR to Enhance the Hardhat, with Trimble's Jordan Lawver

XR for Business Podcast

It might seem like a small, even simple fix, to attach an AR device to a hardhat, but according to Trimble's Mixed Reality expert, Jordan Lawver, such a simple fix exponentially expands the capabilities of folks working in heavy industry. Today's show, we interview Jordan Lawver, head of mixed reality at Trimble. Thanks for having me.

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2021 VR/AR Association Global Summit: Metaverse, Convergence, and Adoption

ARPost

No matter how you define the metaverse or the role that you think it plays, Google AR Partnership’s Global Head of Creative, Matthieu Lorrain, said that it was contributing to a period of “post-reality.”. On the enterprise side, XR has been difficult to adopt and scale in part because of legacy management methods.

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Dress for Success: Talking Headsets and Haptic Suits with Skarred Ghost Antony Vitillo

XR for Business Podcast

Alan: I was actually reading an article the other day — it was was more of a scientific paper — talking about privacy, and the fact that, with haptic suits and these headsets, we’re actually able to collect insane amounts of data. Nike’s done a bunch of stuff with LeBron and with Michael Jordan. Also, FEELREAL.

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