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The XR Week Peek (2021.12.06): Upload VR Showcase, Apple headset rumors, and more!

The Ghost Howls

The Upload VR Showcase has been full of announcements about VR games. Upload did it again: on December, 2nd, the big XR magazine has streamed a big showcase of many news about VR games. This one has been richer than the previous one, and we had both news on existing games and announcements of new upcoming titles.

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The Unmissable Highlights From CES 2024

Bernard Marr

Samsung's Ballie personal assistant robot, now equipped with an onboard projector and enhanced AI capabilities, evolves into a pet-like companion that adapts to the needs and preferences of its users. It also tracks and records sleep data, including snoring patterns, providing valuable insights into sleep health.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Along with categories that you would expect, such as gaming and entertainment, I was excited to see a category for VR education and training. Razer – OSVR. Samsung – Gear VR. Nominees for VR Game of the Year. Owlchemy Labs & Adult Swim Games – Rick and Morty: Virtual Rick-ality.

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Virtual Reality Standards: too early or long overdue?

VRGuy

A 2017 game would likely work with 2018 or 2019 hardware. Game publishers and other experience creators would have a larger addressable market. Today, they hard-code their game to a particular set of hardware devices. This defines how to configure devices of particular type and how to extract data from them.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So a lot of it is based around the concepts of gaming. So we’re really looking at VR as something that’s not contained, taking from classical genres, from theater and cinema and gaming. Anne: Thank you, Alan.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So a lot of it is based around the concepts of gaming. So we’re really looking at VR as something that’s not contained, taking from classical genres, from theater and cinema and gaming. Anne: Thank you, Alan.

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Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So a lot of it is based around the concepts of gaming. So we're really looking at VR as something that's not contained, taking from classical genres, from theater and cinema and gaming. Anne, welcome to the show.

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