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The XR Week Peek (2023.03.27): Vive inside-out Tracker announced, Pico’s launch in the US delayed, and more!

The Ghost Howls

We had at the same time the Game Developer Conference (the GDC) and the GPU Technology Conference (GTC) by NVIDIA, so we had lots of announcements about 3D technology in general and also about XR. More info (Razer accessories’ price revealed) More info (Razer accessories’ review) How does ChatGPT works?

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The XR Week Peek (2021.04.12): HTC and Pico are ready to launch new VR headsets, and more!

The Ghost Howls

This week has been pretty crazy: It all started with Facebook approving my silly The Unity Cube application (an application with just a cube) on App Lab. Today NVIDIA is holding its annual GTC conference, online and for free. Epson and Razer present new smartglasses. More info (Epson Moverio) More info (Razer Anzu).

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The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

This is not the first time I see a similar box (I remember having tested something similar connected to the Vive Focus Plus at Vive Ecosystem Conference in 2019), but it is one of the first times that I see something similar to be actually released in the market. Unity talked about PlayStation VR 2 at GDC. News worth a mention.

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Many game engines—such as Unity, Unreal, and SteamVR—immediately support it. Just a few years ago, the biggest VR-centric conference of the year had just 500 attendees. OSVR is an open source software platform and VR headset.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

And VR Days was one of the best conferences that bridged the gap between technology and arts, and also brought together everyone from military to education to healthcare, and also the creatives to drive that innovation. And doing activations so we can import any Unity scene. We’re speaking with Razer as well.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

And VR Days was one of the best conferences that bridged the gap between technology and arts, and also brought together everyone from military to education to healthcare, and also the creatives to drive that innovation. And doing activations so we can import any Unity scene. We’re speaking with Razer as well.

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Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

And VR Days was one of the best conferences that bridged the gap between technology and arts, and also brought together everyone from military to education to healthcare, and also the creatives to drive that innovation. And doing activations so we can import any Unity scene. We're speaking with Razer as well.

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