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Reality TV Meets The Metaverse In This Interesting New Project

VRScout

The ‘Hyperreality Initiative,’ as it’s referred to by Dark Slope, will utilize the new Unreal Engine 5 game engine to deliver high-quality visuals as well as a combination of haptic feedback technology to further immerse contestants in the experience. The metaverse is growing right here in Ontario!

Canada 429
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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

The glasses are expected to run a new operating system, rOS (or reality OS), and Apple is exploring touch panels, voice activation, and head gestures as a means of control. Unreal Engine 5 may change the rules of game development. This means that Unreal Engine is now free for everyone forever until you really become rich.

Apple 301
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The XR Week Peek (2021.12.21): Google is building an AR OS, Nike acquires RTFKT, and more!

The Ghost Howls

The following paragraph is directly quoted from one of these job descriptions: Our team is building the software components that control and manage the hardware on our Augmented Reality (AR) products. These are the software components that run on the AR devices and are the closest to the hardware.

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Exclusive: Here’s How Fantastic Contraption VR Devs Generated More Than $1 Million

UploadVR Between Realities podcast

The creative puzzler is made by Canada-based game-making couple Sarah and Colin Northway teaming with Radial Games’ Andy Moore, Kimberly Voll and Lindsay Jorgensen with sound by Gord McGladdery. It released with the launch of the HTC Vive in early 2016 and Facebook’s Oculus Touch controllers for Rift late in the year.

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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

So these are like baseball caps or beanies, in Canada, they're called toques. They own Moores Clothing in Canada and also Jos. What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. Bank in the States.

Houston 78
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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

So these are like baseball caps or beanies, in Canada, they're called toques. They own Moores Clothing in Canada and also Jos. What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. Bank in the States.

Houston 78
article thumbnail

Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

So these are like baseball caps or beanies, in Canada, they're called toques. They own Moores Clothing in Canada and also Jos. What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. Bank in the States.

Houston 78