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Discovery and Google Announce VR Travel Series ‘Discovery TRVLR’, First of 38 Episodes to Arrive in November

Road to VR

Discovery and Google today announced the launch of a new 38-episode VR video series called Discovery TRVLR, a product of both Discovery and Google’s internal VR teams. The post Discovery and Google Announce VR Travel Series ‘Discovery TRVLR’, First of 38 Episodes to Arrive in November appeared first on Road to VR.

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Nreal Announced Cinedigm Partnership in Most Recent App Update

ARPost

We learned from Google Glass that cool hardware is not enough to impress consumers. Nreal owners can access the new channels through the update to Nreal’s Nebula 3D user interface available in the Google Play Store. AR headsets need to present a lot of content to keep up with the frankly unrealistic expectations of the mass market.

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Explore All Seven Continents in VR With Discovery’s ‘TRVLR’

VRScout

Google and Discovery expand the Discovery VR app with new VR travel series. Over the course of 38 episodes spread throughout seven chapters, you will travel throughout North America, South America, Asia, Africa, Australia, Europe and Antarctica in the first virtual reality series to cover all seven continents.

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Discovery and Google collaborate on immersive VR experiences

VRWorld

This past Friday, Discovery Communications and Google launched the first chapter of Discovery TRVLR, a collaboration that they herald as a “groundbreaking new immersive series,” which aims to provide a 360-degree cross-cultural experience. The post Discovery and Google collaborate on immersive VR experiences appeared first on VR World.

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How Big is the Augmented Reality market?

XR Today - Augmented Reality tag

For instance, in 2021, North America held the largest revenue share (33.9%) for the AR market, with the US representing a significant number of AR buyers. Platforms such as Meta’s Spark AR, as well as the AR APIs, SDKs and toolkits available from leaders like Google and Apple are opening the door to more innovation in the space.

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Our First Look At Microsoft HoloLens 2

VRScout

One of the more surprising announcements during the presentation, Spatial Anchors serve as a way to share three-dimensional images compatible with Apple’s ARKit as well as Google’s ARCore. To do that, it had to pass the basic impact tests from several protective eyewear standards used in North America and Europe.

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Oculus Deploys New Age Rating System for VR Content

Road to VR

The Oculus Store adds to the list of participating storefronts, which includes Google Play, the Nintendo eShop and the Windows Store. IARC ratings are already used for all Google Daydream VR and Microsoft Hololens AR apps. Existing titles will need to apply for an IARC rating by March 1st.

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