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Pico 4 & Pico 4 Pro Standalone VR Headsets Spotted in FCC Filing

Road to VR

Both headsets are identical in specs “except additional eye tracking & face tracking function for Pico 4 Pro,” the company says in the filing. Image courtesy FCC, Pico Interactive. That was before it released it Neo 3 Link in Europe back in May, a device that features near spec parity with Quest 2.

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MR Company Nreal Talks Hand Tracking and New Partnerships

ARPost

The mixed reality company doesn’t have a model on the shelves yet, but they are expected to be available very soon. See Also: Top Augmented Reality SDKs for Developers. This partnership marks an inflection point with the first integration of hand tracking via embedded monochrome cameras already used for spatial tracking in AR.”.

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Showing Off VR 2.0 at #CES2019

Tech Trends VR

So by that measure, Pimax over-delivered at CES 2019 with its Leap Motion bundle featuring 8K VR headset with built-in speakers, 200° FOV and optional eye tracking being developed in partnership with 7invensun. The company also plans to open customer service centers in North America and Europe customers, with a U.S.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

They will need to witness and experience augmented reality, extensively and firsthand, in order to build apps and content for it. Kevin Miller : I can simply speak about the broader implications and use cases for augmented reality technologies in the field. Brian Meaney , Head of Product, Alteon.io

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Retraining for a Post-Retirement World with VRVoice’s Bob Fine

XR for Business Podcast

And that’s just in North America. So training is the magical use case for virtual/augmented reality, and I think right across any enterprise, that is going to be more and more applicable. The other thing that they’ve got coming is eye tracking for their VIVE.

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Retraining for a Post-Retirement World with VRVoice’s Bob Fine

XR for Business Podcast

And that’s just in North America. So training is the magical use case for virtual/augmented reality, and I think right across any enterprise, that is going to be more and more applicable. The other thing that they’ve got coming is eye tracking for their VIVE.

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Retraining for a Post-Retirement World with VRVoice's Bob Fine

XR for Business Podcast

And that's just in North America. So training is the magical use case for virtual/augmented reality, and I think right across any enterprise, that is going to be more and more applicable. The other thing that they've got coming is eye tracking for their VIVE.