Remove AR Remove Immersion Remove Leap Motion Remove Unreal
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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

Developers of immersive games and apps, rejoice! And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. Leap Motion. From now on, you will only need to write one code for all the devices that users may have. Sense Glove.

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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

There are a number of ways to create your own virtual reality (VR) or augmented reality (AR) app/videogame. The most popular tend to be videogame engines such as Unity and Unreal Engine which have been fine-tuned over many years.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Today I have the pleasure of publishing an interview I had with Graham Atlee , a very smart guy that has developed the Triton Project, a DIY affordable AR headset with wide FOV and natural hands interactions! For the past 3 years I’ve been working on various AR/VR projects like Pumori.io Triton AR headset (Image by Graham Atlee).

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All you need to know on HoloLens 2

The Ghost Howls

Considering that HL 1 had a FOV around 30-35° (the exact number has never been disclosed), I think that a reasonable guess is around 70-75° , that is a massive improvement, that will make AR more usable. For what regards the user experience, instead, there are great innovations. Resolution. Open future.

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Who Will Own the Metaverse?

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. It’s been called the AR Cloud by many, the Magicverse by Magic Leap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics.

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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

OSVR (Open Source Virtual Reality) aims to create an open and universal standard for the discovery, configuration, and operation of VR/AR devices. Since the OSVR launch in January this year, nearly 250 organizations including Intel, NVIDIA, Xilinx, Ubisoft, Leap Motion, and many others have joined the OSVR ecosystem.

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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

The main mission was to democratize VR and AR around the world. And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, Leap Motion, Intel — and they supported us to create VR/AR labs around the world. They reach to us after hearing about VR/AR.

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