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Top 5 AR SDKs for Building Augmented Reality Mobile Apps?

ARPost

AR-aided apps can transform industries ranging from e-commerce and tourism to training and education. In this blog, we will cover some highly popular software development tools used for AR app development. We have a plethora of AR app development tools available in the market. Top 5 Tools for Developing AR Mobile Apps.

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The XR Week Peek (2022.09.26): Pico 4 announced, RTX40 cards revealed, and more!

The Ghost Howls

The new DRIVE Thor superchip aimed at autonomous vehicles, which companies will be able to use from 2025 Omniverse Cloud , which lets companies use Omniverse completely via cloud rendering even on non-powerful machines A connector to let you use Omniverse with Unity. I envision lots of possible applications in marketing, tourism, and gaming.

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Who Will Own the Metaverse?

AR Insider

AR is being applied in training and education, healthcare, heads-up wayfinding and navigation, tourism, retail, field service, real estate sales, design and architecture. An Apple AR headset has been a mainstay of the rumor mills for several years, and we expect Facebook to be creating an AR Oculus device.

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AR Smart Glasses: Expert Roundtable

XR Today - Augmented Reality tag

XR devices are all over the headlines this month; the release of the Apple Vision Pro has brought spatial computing/mixed reality wearables to the forefront of emerging workplace and consumer-based digital solutions. Two areas where we see great potential with AR glasses are cultural tourism and education.

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Getting started with Augmented Reality (AR)

ARVR

It has the ability to create a cross platform code where users can create their projects in either JavaScript, Unity, Xamarin, and Cordova. ARKit  — ARKit is one of the powerful AR SDK released by Apple on 2017 to build AR solutions using iOS devices. Travel and Tourism  — AR can be used to augment the travel experiences.

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IGS 2022 Miami: XR Today Expert Round Table

XR Today - Mixed Reality tag

Such tools needed a strong ROI to “compensate for those costs,” namely by reducing risks and creating on-demand training solutions. From a top-down perspective, technology firms needed to create “complex” systems for digital assets with “the geometry, rig, animation, shaders,” and other tools.

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