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How Much is Facebook Investing in Spatial Computing?

AR Insider

We’ve generally stated “tens of billions” for the collective investment scale of the big five — Facebook, Google, Amazon, Microsoft and Apple. More importantly, this aligns with the timeframe that followed its 2014 Oculus acquisition. billion for a representative baseline of pre-Oculus spending.

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Valve Auctions HQ Tour & VR Demo for Elemental Music Charity

Peter Graham

So naturally, Valve doesn’t just let anybody wander in and around its headquarters in Seattle, Washington to see what’s going on. Yang is a user experience designer who: “has worked on virtual reality software and hardware, features for Steam, and game teams. Best of luck to those who do participate.

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SteamVR to Get Linux and Mac OSX Support Within “a Few Months”

Road to VR

The initiative was revealed by Valve’s Joe Ludwig during a talk at this year’s developer-focused Steam Dev Days event in Seattle last month. ” SEE ALSO Platform Politics: Inside the Oculus and 'Revive' Dilemma.

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The XR Week Peek (2022.05.30): Niantic launches VPS, Pico launches Neo 3 Link, and much more!

The Ghost Howls

San Francisco, London, Tokyo, Los Angeles, New York City, and Seattle?—?for This time we don’t have more info about the hardware, but about the software. Somnium is already an investor in XTAL, and it is so strengthening its position as a leader both in the software and the hardware necessary to access virtual worlds.

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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

Recently, Valve announced delays to their new Steam Deck handheld, whilst Megadodo Games announced a delayed, limited production run of their DecaGear before leaving the hardware market completely. It wasn’t even possible to buy another Tundra HDK, and months later they are still showing out of stock. Image provided by Rob Cole).

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Top XR Stories of 2019

Tech Trends VR

The Oculus Quest was a hit. At this year’s year’s E3 conference, Facebook’s Vice President of Special Gaming Strategies Jason Rubin told audiences that the Oculus Quest was seeing “console-like” engagement from users, selling $5 million worth of content in first 2 weeks since the device started shipping back in May.