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Apple Vision Pro Developer Tools Are Available Now

VRScout

The visionOS SDK is built using the same basic framework that is used by Apple’s other operating systems. Credit: AppleApple Vision Pro redefines what’s possible on a computing platform. You can preview and prepare your content for Apple Vision Pro similar to how you would for iPhone and iPad.

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Apple Releases visionOS Software Development Kit For Vision Pro

Upload VR

Apple released the software development kit for its upcoming visionOS platform that drives the Vision Pro headset. The new software tools in the SDK for "Apple's first spatial computer" rely on eye, hand and voice input, and Apple says it is accepting applications for developer kits starting next month.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Image by MegaDodo Simulation Games). Some of its features are: 2,160 × 2,160 resolution per eye 90Hz framerate 4-cameras inside-out tracking (like the Quest) Touch-like controllers with Knuckles-like finger-sensing Face tracking Hips tracking (for better orientation in games) Integration with SteamVR games Wireless add-on.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So a lot of it is based around the concepts of gaming. So we’re really looking at VR as something that’s not contained, taking from classical genres, from theater and cinema and gaming. Anne: Thank you, Alan.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So a lot of it is based around the concepts of gaming. So we’re really looking at VR as something that’s not contained, taking from classical genres, from theater and cinema and gaming. Anne: Thank you, Alan.

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Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So a lot of it is based around the concepts of gaming. So we're really looking at VR as something that's not contained, taking from classical genres, from theater and cinema and gaming. Anne, welcome to the show.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

He is an Adjunct Professor/Visiting Faculty at number of institutions in Australia, Singapore & India. The Venture Reality Fund has looked at over 5,000 startups in the space and invested in 40, including Beat Games, acquired by Facebook, and Rec Room, the first VR software Unicorn. 6- Chaitanya Chinchlikar. 13- Amitt Mahajan.