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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Image by MegaDodo Simulation Games). Some of its features are: 2,160 × 2,160 resolution per eye 90Hz framerate 4-cameras inside-out tracking (like the Quest) Touch-like controllers with Knuckles-like finger-sensing Face tracking Hips tracking (for better orientation in games) Integration with SteamVR games Wireless add-on.

HTC 421
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Bytedance announces Pico 4 for just €429, with accessories and BIG developer incentives!

The Ghost Howls

This translates into more comfort for the user, both for gaming and professional at-home use. This is good for having better interactions in VR games and social spaces. Finally Pico OS 5 will support hands tracking, so you can interact with the runtime and the games with your bare hands. This was a much awaited feature.

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Graffiti VR Experience Paints the Future of Art & Entertainment

VRWorld

In the exact opposite case of Singapore, where caning and jail sentence are a possibility, Croatia renamed the railway bridge into ‘Hendrix Bridge’ , based on the graffiti that enthusiasts drew on the middle of the bridge, some 25 maters / 60 feet above the river. Yet, this urban art form has its numerous fans across the globe.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So a lot of it is based around the concepts of gaming. So we’re really looking at VR as something that’s not contained, taking from classical genres, from theater and cinema and gaming. Anne: Thank you, Alan.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So a lot of it is based around the concepts of gaming. So we’re really looking at VR as something that’s not contained, taking from classical genres, from theater and cinema and gaming. Anne: Thank you, Alan.

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Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So a lot of it is based around the concepts of gaming. So we're really looking at VR as something that's not contained, taking from classical genres, from theater and cinema and gaming. Anne, welcome to the show.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

He is an Adjunct Professor/Visiting Faculty at number of institutions in Australia, Singapore & India. The Venture Reality Fund has looked at over 5,000 startups in the space and invested in 40, including Beat Games, acquired by Facebook, and Rec Room, the first VR software Unicorn. 6- Chaitanya Chinchlikar. 13- Amitt Mahajan.