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How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments

VRScout

The last big breakthrough we saw in ease-of-use interactivity was the launch of hand tracking and gesture recognition on enterprise and consumer VAR devices. The high-level architecture of IBM’s DeepQA used in Watson // Image Credit: AI Magazine. So functionally, that’s how it works,” says Pavitt. RICHER NARRATIVES.

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Power and Responsibility: Highlights from Microsoft Build

Tech Trends VR

As cloud based applications scale and power AI experiences, we have come to a place where you need data at planet scale and performance Click To Tweet. By 2020, the average person will generate 1.5GB of data a day, a smart home 50GB and a smart city, a whopping 250 petabytes of data per day. Ethical AI.

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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

Upload VR

Apple Vision Pro on the other hand has occlusion in two distinct forms. The main form is hand and arm occlusion. There’s clearly a 2D hand and arm segmentation model (separate to the 3D skeletal hand tracking) running for each eye’s camera. Unintentional inputs are also a very real problem with hand tracking.

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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

and a new 7nm architecture. Apart from this, we had other two key announcements: NVIDIA CEO announced Ampere, NVIDIA 7nm GPU architecture, and its first chip based on it, the A100 , devoted to professional usage (mostly for data centers). Discover (and buy) the book on Amazon. More info (Oculus Link works with Usb 2.0?—?Road

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

And so anybody that’s doing design and 3D objects, it’s almost like a no-brainer, whether it’s in architecture, or designing 3D objects, or big aerospace, airplanes, cars. So you see a lot of it in architecture, engineering, construction. And you don’t have to spend all this money to prototype these things out.

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XR Podcast Hosts Unite, with Voices of VR Podcast's Kent Bye - Part 1

XR for Business Podcast

And so anybody that's doing design and 3D objects, it's almost like a no-brainer, whether it's in architecture, or designing 3D objects, or big aerospace, airplanes, cars. So you see a lot of it in architecture, engineering, construction. And you don't have to spend all this money to prototype these things out.

article thumbnail

XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

And so anybody that’s doing design and 3D objects, it’s almost like a no-brainer, whether it’s in architecture, or designing 3D objects, or big aerospace, airplanes, cars. So you see a lot of it in architecture, engineering, construction. And you don’t have to spend all this money to prototype these things out.