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NVIDIA announces Unity connector for Omniverse at GTC 2022

The Ghost Howls

A few weeks ago, while reading the news about SIGGRAPH, I saw NVIDIA teasing the release of the Omniverse connector for Unity , and as a Unity developer, I found it intriguing. Unity connector for Omniverse. At launch, Omniverse has been made compatible with Unreal Engine, and support for Unity was lacking.

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The XR Week Peek (2021.04.05): Rumors on a Apple headset intensify, Quest 2 sales grow fast, and more!

The Ghost Howls

It’s nice to see how Facebook is updating the Quest software constantly. And I’m not only talking about the hardware, but also the software. For sure, as Tom Ffiske reports, it doesn’t include only the cost of the hardware, but also the software and Azure cloud architecture that Microsoft will build for the program. Learn more.

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Top Telecom and Media Companies Majoring in XR for 2022

XR Today - Mixed Reality tag

The largest telecoms provider in Africa, the MTN Group , recently announced it had purchased 11 plots of digital real estate within he Ubuntuland Metaverse platform in 2022. Accessing a digital real estate space will require access to virtual reality or mixed reality headsets and software on the behalf of the evolving brand.

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How you (a VR professional) can go through the coronavirus lockdown

The Ghost Howls

So, keep a VR (and/or) AR headset at home so that you can keep working on XR software even during the lockdown. Doing business in Italy is very hard now, but there are countries, for instance in Africa, that have not been much affected by the outbreak yet. We’re doing that as well; Work for countries still not in lockdown.

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

Because if you’re working with dozens or hundreds or thousands of headsets, then you’ve got to have some system to be able to deploy updates and software to all those headsets. And so that’s kind of the software they’re working on. But once the WebXR 2.0

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XR Podcast Hosts Unite, with Voices of VR Podcast's Kent Bye - Part 1

XR for Business Podcast

Because if you're working with dozens or hundreds or thousands of headsets, then you've got to have some system to be able to deploy updates and software to all those headsets. And so that's kind of the software they're working on. But once the WebXR 2.0

article thumbnail

XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

Because if you’re working with dozens or hundreds or thousands of headsets, then you’ve got to have some system to be able to deploy updates and software to all those headsets. And so that’s kind of the software they’re working on. But once the WebXR 2.0