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#1252: “Kinfolk” App is Cultivating an AR Archive of Black History with Digital Monuments & Speculative Futures

Voices of VR

I've covered a previous incarnation of Kinfold when it was Movers and Shakers back in episode #656 with Glenn Cantave when it was focused on recontextualizing the Christopher Columbus monument in New York City with augmented reality art.

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The 2017 Lumiere Awards: Google and Dear Angelica Win Big

UploadVR Between Realities podcast

This is a VR installation put on by Sony Pictures Entertainment and The Void in New York City. Dear Angelica was created using the new Oculus art program, Quill and the results are simply astonishing. Doug Liman, 30 Ninjas, Condé Nast, Jaunt VR and Samsung won tonight’s Best 360 Series award for Invisible.

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Leap Of Faith: Behind The Making Of The ‘Assassin’s Creed’ Movie VR Experience

UploadVR Between Realities podcast

Post-production was done in-house at Practical Magic, using Nuke and CaraVR for compositing, Maya for 3D and Vray for rendering, and After Effects for a few key tasks, along with some custom software, plugins, and tools of their own. 2 and Jan.

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Samsung Funds Episodic VR Videos, Filmmakers Use Company’s $10K ‘Round 360’ Camera

Road to VR

Costing over $10K, the Samsung Round 360 boasts high-quality 3D 360-degree video captured via its 17-lens array. With the ability to both capture and stream 4K 3D content to VR headsets, the Round 360 package includes a professional suite of tools including PC software for controlling and stitching.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? But for everybody that’s listening, that’s new to 360, we don’t look at our resolutions the same as a flat normal camera.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? But for everybody that’s listening, that’s new to 360, we don’t look at our resolutions the same as a flat normal camera.

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Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? But for everybody that's listening, that's new to 360, we don't look at our resolutions the same as a flat normal camera.