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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

until 2028. As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible.

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‘HeadOffice.Space’ Brings VR Coworking To The Moon

VRScout

73% of teams will have remote workers by 2028 ( Upwork ). HeadOffice.Space announced their premier space for connection, it’s the world’s first metaverse on the moon designed for the ever-changing way remote teams work, play, learn, and explore together.

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Big XR News from Apple, IDC, Innoactive, and HPE

XR Today - Mixed Reality tag

The XR space has a lot to offer, and as more firms enter the industry as software or hardware solution providers, the use cases for XR will expand. By the end of 2028, VR headsets are set to reach 24.7 He also noted that Unreal and Unity will “try to catch up because the industrial segments are very important for them.”

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The XR Week Peek (2020.07.20): Oculus ready to manufacture the Quest S, Pico doubles-down on 3DOF, and more!

The Ghost Howls

Unreal Engine is not exactly the most friendly game engine when it comes to Android development, and that’s why Oculus has just released some facilities to help UE4 developers in iterating Oculus Quest applications faster. 6G is coming to 2028–2030. According to Samsung, it should come in 2028.

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Generating Revenue with Ads That Work in AR, with Admix CEO Samuel Huber

XR for Business Podcast

So, I mean, our solution is compatible with all of them, because it’s based on Unity and Unreal and basically on the game engine. They’ve invested so much into hardware and everything. They’re still trying to sell hardware. So, 2028, let’s say. But we’re kind of following the users.

AR 78
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Generating Revenue with Ads That Work in AR, with Admix CEO Samuel Huber

XR for Business Podcast

So, I mean, our solution is compatible with all of them, because it’s based on Unity and Unreal and basically on the game engine. They’ve invested so much into hardware and everything. They’re still trying to sell hardware. So, 2028, let’s say. But we’re kind of following the users.

AR 78