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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. Go to SideQuest Sponsored Area Do you need a virtual world? In case you are in need of a solid team able to build a high-quality XR virtual environment, please let me know. The whole indie VR community will appreciate that.

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The XR Metaverse Market Map for 2023

XR Today - Mixed Reality tag

Additionally, the platform allows business leaders to integrate third party technologies into their ecosystem, when developing unique worlds. Virbela Virtual world platform, Virbela, was created to help bring people together in a virtual landscape, where they can meet, learn, work, and train in unison.

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The Direct from Imagination Era Has Begun

Building the Metaverse

Let’s look at a couple of the ways that generative artificial intelligence taps into your creativity: ChatGPT as a Virtual Engine There are a number of ways to conceptualize a large language model like ChatGPT; but one is that it is actually a virtual world engine. It had persistent, virtual worlds called campaigns.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

We saw a world go into lockdown. And we're not going back to the old world, the way it was. So the virtual worlds that we know are now serving us in ways of gaming, which they always have. But then you look at Unreal. We saw a world go into lockdown. And we're not going back to the old world, the way it was.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

We saw a world go into lockdown. And we're not going back to the old world, the way it was. So the virtual worlds that we know are now serving us in ways of gaming, which they always have. But then you look at Unreal. We saw a world go into lockdown. And we're not going back to the old world, the way it was.

article thumbnail

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

We saw a world go into lockdown. And we're not going back to the old world, the way it was. So the virtual worlds that we know are now serving us in ways of gaming, which they always have. But then you look at Unreal. We saw a world go into lockdown. And we're not going back to the old world, the way it was.