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The XR Week Peek (2023.10.11): Meta Quest 3 ships now, a cheaper model may come in 2024… and more!

The Ghost Howls

And a Vision Pro 2 wouldn’t be shipped until 2027. So a Vision Pro 2 in 2027 seems to me the most logical option , instead of a downgrade of an original plan. The company is also going to increase the price of Unreal Engine , but this doesn’t apply to people creating games, but only to developers developing other types of content.

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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

If this is true, it is a true bummer, because the next-gen AR glasses, codenamed Artemis, are only going to be built in 2027. But the news of the day is that Meta should assemble only around 1000 units and keep the glasses for internal usage and demos. The road toward widespread AR glasses is still very long and complicated.

Samsung 264
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Adopting Emerging Tech Drives Business Transformation, WEF Report Says

XR Today - Mixed Reality tag

Moreover, the report mainly analyses how macro and technology trends impact jobs, skill sets, and transformation strategies across the 2023-2027 timeframe. However, according to the WEF, the skill is set as the third most important in many company training strategies from now until 2027. million workers across 27 industry verticals.

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The XR Metaverse Market Map for 2023

XR Today - Mixed Reality tag

Varjo’s solution also allows organizations to support collaborative XR experiences, and manage and share Unity and Unreal engine builds through an intuitive UI. LandVault Committed to building intuitive metaverse experiences for business leaders, LandVault is an end-to-end metaverse solutions provider.

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The Direct from Imagination Era Has Begun

Building the Metaverse

For people who couldn’t realize their creativity in a sandbox or walled-garden — platforms like Unreal and Unity enable the creation of real-time, immersive worlds that simulate reality. Image from Unreal Engine 5.1 is a good example of something that probably never would have been funded by a traditional game publisher.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But then you look at Unreal. And so if you follow the money and you follow the technology, what it leads to is-- I would have said that we were going to go completely phone-to-face in, say, 2025 to 2027. You are talking about a game engine that makes video games on phones and computers, that's worth 40 billion dollars.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But then you look at Unreal. And so if you follow the money and you follow the technology, what it leads to is-- I would have said that we were going to go completely phone-to-face in, say, 2025 to 2027. You are talking about a game engine that makes video games on phones and computers, that's worth 40 billion dollars.