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XR Today’s Virtual Reality Guide for Enterprises

XR Today - Virtual Reality

The concept captured the world’s attention after introducing VR headsets for gaming and entertainment. billion USD by 2027, according to research. Conversely, Germany automotive VR firm holoride also debuted its entertainment platform for passengers, allowing users to play video games using real-world driving data.

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Industrial XR Market to top $60bn by 2030, ABI Research Reveals

XR Today - Mixed Reality tag

Analysts predict that more than 16 million industrial XR devices will ship in 2027 at current adoption rates. HTC VIVE unveiled enterprise-grade hardware and platforms on Thursday via its XR Elite Business Edition and Business+ solutions. Compound annual growth rates (CAGR) for the same period would reach 33.09

Industry 105
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Trends and predictions for XR in 2024

The Ghost Howls

Both Apple and Google already have very popular stores , they have full suits of tools (think about the Google Docs suite) and entertainment channels (think about Apple TV), and they have enormous expertise in building hardware and operating systems. Apple has postponed indefinitely its plans.

Trends 416
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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But with that, we also saw the pandemic itself wipe out an entire category of this entire industry, so location based entertainment just disappeared. So you avoid the original location based entertainment. If you were location based entertainment, not so much. Alex: RIP, LBE. chuckles] Alan: [laughs] Exactly! Alex: Mm-hm.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But with that, we also saw the pandemic itself wipe out an entire category of this entire industry, so location based entertainment just disappeared. So you avoid the original location based entertainment. If you were location based entertainment, not so much. Alex: RIP, LBE. Alan: [laughs] Exactly! Sounds like a rap song.

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Top AR/VR Trends for 2022

ARPost

We saw an incredible adoption rate of AR shopping and VR entertainment as well as immersive learning. Companies like HTC, Oculus (Meta), and Apple will continue to innovate and launch devices equipped with the latest technological developments. from 2020 to 2027.

Trends 447
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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But with that, we also saw the pandemic itself wipe out an entire category of this entire industry, so location based entertainment just disappeared. So you avoid the original location based entertainment. If you were location based entertainment, not so much. Alex: RIP, LBE. Alan: [laughs] Exactly! Sounds like a rap song.