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XR Today’s Virtual Reality Guide for Enterprises

XR Today - Virtual Reality

The concept captured the world’s attention after introducing VR headsets for gaming and entertainment. billion USD by 2027, according to research. In 2012, the first Oculus Rift emerged, triggering a burst of excitement followed by relative silence from consumers. The sector is estimated to reach a value of roughly $57.55

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Trends and predictions for XR in 2024

The Ghost Howls

We can say the new cycle started with the announcement of the Apple Vision Pro , because that has been a disruptive moment for our market: Road To VR’s Ben Lang says that it has been the most important moment for virtual reality after Facebook’s acquisition of Oculus , and I agree. Apple has postponed indefinitely its plans.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But with that, we also saw the pandemic itself wipe out an entire category of this entire industry, so location based entertainment just disappeared. So you avoid the original location based entertainment. If you were location based entertainment, not so much. Alex: RIP, LBE. chuckles] Alan: [laughs] Exactly! Alex: Mm-hm.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But with that, we also saw the pandemic itself wipe out an entire category of this entire industry, so location based entertainment just disappeared. So you avoid the original location based entertainment. If you were location based entertainment, not so much. Alex: RIP, LBE. Alan: [laughs] Exactly! Sounds like a rap song.

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Top AR/VR Trends for 2022

ARPost

We saw an incredible adoption rate of AR shopping and VR entertainment as well as immersive learning. Companies like HTC, Oculus (Meta), and Apple will continue to innovate and launch devices equipped with the latest technological developments. from 2020 to 2027.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But with that, we also saw the pandemic itself wipe out an entire category of this entire industry, so location based entertainment just disappeared. So you avoid the original location based entertainment. If you were location based entertainment, not so much. Alex: RIP, LBE. Alan: [laughs] Exactly! Sounds like a rap song.

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The XR Week Peek (2024.03.04): Meta and LG confirm their partnerships, Meta to unveil some AR glasses at Connect, and more!

The Ghost Howls

It is not the first time Meta partnered with an external company for a new device and in most cases this choice paid off: both the Gear VR (Samsung) and the Oculus Go (Xiaomi) were pretty good products. But will it be enough now to beat Apple? Only around 1,000 units are expected to be manufactured.

AR 387